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ID: bioshock_infinite_presentmon• Submitter: webench-catalog•Game: BioShock Infinite
{
"args": [
"DefaultPCBenchmarkMap.xcmap",
"-unattended",
"-resx=##width##",
"-resy=##height##"
],
"score": "presentmon",
"weight": 1,
"metrics": [
{
"id": "average_fps",
"source": "presentmon"
},
{
"id": "one_percent_low_fps",
"source": "presentmon"
}
],
"requires": [
"dx11"
],
"time_est": 135,
"executable": "Binaries/Win32/BioShockInfinite.exe",
"default_api": "dx11",
"default_preset": "Ultra",
"supported_apis": [
"dx11"
],
"thread_options": [
-1
],
"api_script_values": {
"gl": "OpenGL",
"dx11": "DirectX 11",
"dx12": "DirectX 12",
"metal": "Metal",
"vulkan": "Vulkan"
},
"completion_config": {
"strategy": "either",
"file_glob": "%USERPROFILE%\\Documents\\My Games\\BioShock Infinite\\Benchmarks\\*.csv",
"file_regex": "^.+,\\s*Overall\\s*$"
},
"presentmon_config": {
"process_name": "BioShockInfinite.exe",
"trim_end_seconds": 2,
"start_delay_seconds": 5,
"capture_duration_seconds": 130
},
"supported_presets": [
"Low",
"High",
"Ultra",
"Medium"
],
"default_resolution": "1920x1080",
"supported_resolutions": [
"1280x720",
"1920x1080",
"2560x1440",
"3840x2160"
],
"preset_scaling_factors": {
"Low": 1.25,
"High": 0.82,
"Ultra": 0.7,
"Medium": 1
},
"allow_custom_resolution": true
}[Admin Verified] Unilaterally verified by admin.
[🤖 AI Safety Audit - deepseek/deepseek-v4-flash-0731] ✓ SAFE (Confidence: 98%): The recipe is a standard benchmark configuration for BioShock Infinite. It launches the game executable with typical benchmark arguments (unattended, resolution, map), uses PresentMon to capture frame metrics, and checks for a benchmark CSV output in the user's Documents folder. No network activity, no dynamic code execution, no obfuscation, no persistence mechanisms, and no suspicious data flows. All parameters are either hardcoded or derived from the benchmark environment (resolution, preset). The completion check reads a local file generated by the game, which is expected behavior. No security risks identified.